#Frostpunk cheats free
#Frostpunk cheats generator
The temperature will drop on Day 4, so prepare to turn the Heater on in the Cookhouse, and leave the Generator on all-day.On night 3, you’ll need to do a lot of building to prepare for Day 4: build Gathering Huts near your remaining resource piles (you’ll likely only need two, one near the pile of wood and steel to the right of the Generator, and one by the two piles of coal near the north of the Generator), build a Hunting Hut, and build your Beacon.Start researching Heaters first, then research a Beacon.Take the Workers off and put them back onto a resource pile when all the food is cooked. Assign 5 Workers to the cookhouse on day 3, and they’ll cook the raw food you have.During the 2nd night, build two Workshops and the Cookhouse these can all go on the second ring.
Turn the Generator back off during morning- for the first four days you’ll only need it at night.Take 5 Engineers off one of your resource piles, and assign them to the Medical Post Between 3–5 people will get sick the first night. Finally, turn on the Generator at night.Build one Medical Post in the first ring near the Generator (leave a space for a second Medical Post, which you’ll place later).Build homes at night: you’ll receive a request to build homes- wait until you’re prompted, elect to build homes for all, and then place 8 Tents in the first ring around the Generator.Sign this law, and you’ll find it easier to stay on top of collecting resources later Soon you’ll be able to sign the law for Extended Shifts. You don’t need to until night -20 degrees Celsius is a liveable temperature during the day time Once you collect 200 coal, you’ll be asked to turn the Generator on.Place 30 people on coal, 30 people on wood, 5 on steel.Pause the game: when you first start, pause the game and take stock of your surroundings You’ll see piles of resources everywhere start assigning your citizens to these piles and start collecting resources.